Tag: Shujinkou
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Shujinkou Interview with RPGamer
Julian discusses his interview about Shujinkou, covering its kanji origins, adjustable difficulty levels for accessibility, language-learning features, and the independent game development process.
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Shujinkou Interview with Game*Spark Japan
Julian reflects on a profound interview discussing his game Shujinkou, covering its RPG focus, development origins, extensive content, and future localization plans for Japan.