Author: Julian Rice
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Shujinkou Hotfix – Steam Cloud Fix
A March 20, 2025 update addresses Steam Cloud save issues, introducing a menu to choose between local and cloud saves. Warning: choosing one can overwrite and delete the other. Recovery assistance is available via email.
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Shujinkou v1.33 Patch Notes
A patch releasing on March 18th, 2025, enhances gameplay with time changes in Town, battle improvements, and numerous bug fixes. It addresses crashes, dialogue issues, and optimizes performance for PS5, PC, and PS4 users.
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Shujinkou v1.32 Patch Notes
On March 10, 2025, a major update enhances gameplay with quality-of-life improvements, bug fixes, interface adjustments, and increased inventory limits, while addressing user feedback for better accessibility and functionality in various minigames.
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Shujinkou v1.31 Patch Notes
On March 4th, 2025, updates will improve item selling mechanics, fix various bugs, enhance user interface functionality, and increase gameplay quality for Shujinkou, while addressing issues like save transfers and display settings.
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Shujinkou v1.30 Patch Notes
A February 28th, 2025 update brings quality improvements, new options, and numerous bug fixes for Shujinkou. Developers prioritize PS5 save transfers, quest expansion, UI enhancements, and feedback-driven refinements. Thank you for playing!
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Shujinkou v1.29 Patch Notes
The February 19th, 2025 update introduces enhanced visuals, numerous bug fixes, and quality of life improvements, including inventory adjustments, and plans for better compatibility with ultrawide displays.
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Shujinkou v1.28 Patch Notes
The February 17th, 2025 release notes detail various quality of life improvements, bug fixes, and adjustments aimed at enhancing the gameplay experience and acknowledging player feedback.
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Shujinkou Interview with RPGamer
Julian discusses his interview about Shujinkou, covering its kanji origins, adjustable difficulty levels for accessibility, language-learning features, and the independent game development process.
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Shujinkou Interview with Game*Spark Japan
Julian reflects on a profound interview discussing his game Shujinkou, covering its RPG focus, development origins, extensive content, and future localization plans for Japan.