Release Date: March 24th, 2026 (Steam)
A QOL feature addressing a player’s concerns and an achievement fix are the two integrations seen in this patch!
This is a small update, but it addresses player concerns/motion sickness (within 48 hours of initial posting on forums) and an achievement issue that completionists encountered.
- Confirmed and fixed an edge case that some completionists encountered involving being unable to unlock the last achievement. Apologies for the inconvenience!
- New QOL Feature: There was a question about turning off the bobbing camera while in battle by a fellow player
saltyhere, and while we didn’t have this feature in the game at the time, it was implemented and tested over the last 48 hours for an urgent release. We hope this makes your player experience more pleasant!
The new setting can be found below the Camera Bobbing (Labyrinth) option.

Please note that if the rotating room is dizzying, this can also be disabled / toggled off in the options. We included the rotating room to give that extra dynamism in battle, a decision that our artists, director, and early playtesters agreed on during development.
One more note – the Mac version has been updated to “support” M1-M5 chips. Unfortunately, we do not have any Apple Silicon models and have not been able to test performance on those devices. It likely has to do with what this player mentioned in their review about performance, as we were able to nail down that it was a macOS version that they played (rather than Steam Deck and PC, which have not had those bugs reported by anyone).
We will look into prioritizing Mac fixes and polish over the course of the next few months!
Team @ Rice Games