Release Date (PS5/PS4/PC): February 18th, 2026 – Check out this post on Steam here.
Release Date (Nintendo Switch): COMING SOON (Undergoing Verification @ Nintendo).

✨ Polish / Quality of Life
- Improved readability of the Kanban Menu’s Labyrinth View with text being colored for the currently selected labyrinth.
- Added Change Time spots to Town 4 and Town 5.
- Sushi that heal both TR and MR now heal via percentage rather than raw values.
- When selecting an item to use that has a Self scope in combat, automatically select the current hero and proceed to the next hero.
- Add a new option to disable the Money Maker bonus (after battle concludes) from Tatiana’s Kizuna. This is only present if the player has unlocked the Money Maker bonus.
🐞 Bug Fixes
- Fixed three Kanban facing the wrong direction in Labyrinth 9.
- Add missing Kanakae Orb spot to a spot in the middle of Labyrinth 7‘s Area 1 containing new information about six kanji. It includes 18 new Blue Text terms. Our apologies!
- Fix bug where players could not access certain hidden treasure chests in towns that were located adjacent to Exit to Nation spots.
- Fix potential soft-lock for story progression in Labyrinth 10 if a player leaves the labyrinth after fulfilling specific conditions.
- Fixed issue with incorrect description for the “tongue” kanji.
- Fixed issue with Level Luck Tutorial not appearing for some players. See it by leveling any of the heroes up by one after clearing Labyrinth 1.
- Fix low FPS when Reduced Effects is toggled off while in combat in Labyrinth 1.
- Fix rare display bug with discovery percentages in the Item Compendium.
- Fix rare display bug with discovery percentages in the Kanban Menu.
- Fix sizing issue for English display of Cherry Pit item (Sabaku Arc).
- Fix various reported issues with Okkake no Osakenori, including clipping bottles, unstable handling of the surfboard, and instances where the camera would not rotate upon reaching a turn.
- Fixed several typos found in youkyuu, level loading tips, and more.
- Fixed duplication of rows holding the same item in the Koukanya shop.
⚙️ Balancing
- Improve the balancing of certain purchasable armor (stats have been improved) when entering Labyrinth 8.
📝 Our Biggest Priorities
- We want to add a “Fast-Forward” (by holding a certain key) to some minigames so that they can be played and progressed through more quickly.
- We’ve noticed some physics inconsistencies in Tatiana’s minigame, Kotoba Kyuugi, and are looking to fix this soon.
- We’ve noticed that when holding a button to move, then sliding your hand (while still holding the button) to another button occasionally does not allow the player to rotate properly in the dungeon. We are looking to fix in the near future.
🟥 Nintendo Switch – Update Notes
This will be updated when we confirm the release of the Nintendo Switch patch, 1.0.3.
😀 Thank you!
Thank you Shujinkou players for your continued support and QOL requests! Feel free to join our Discord community if you need assistance with gameplay, want to suggest features or provide constructive feedback, or want to meet and chat with other fans of Shujinkou!